Browser CAD (CAO) for trades & landscapers — AI operator guide

A 3D editor in the browser, nothing to install: draw a plan, place code-compliant building elements, get costed quantities and a printable dimensioned plan — export to AutoCAD, or let an AI agent draw for you. An AI agent can drive the CAD for any project type (new build, renovation, extension, technical rooms, decoration, outdoor) through a simple JSON scene. Version française.

Drive the CAD from an AI agent

The same engine is exposed as a REST API and an MCP server. One JSON scene feeds every output below. Get a free key in one call — POST /api/v1/signup (no email) or the MCP tool obtenir_cle_api — then use header X-API-Key (REST) or Authorization: Bearer (MCP).

EndpointPurpose
GET /api/v1/cao/schemaAuthoritative schema (all fields + examples) — no key. Read first.
POST /api/v1/cao/verifierFREE geometric audit (no key) — floating dormers, absolute sill heights, blank upper floors… MCP: cao_verifier.
POST /api/v1/cao/dxfJSON scene → AutoCAD DXF (walls/boxes as 3DFACE, MEP on layers ELEC/PLOMB/PLOMB_RESEAUX)
POST /api/v1/cao/metresSame scene → costed quantities (linear m, m², counts, paint litres) — to self-check
POST /api/v1/cao/renderSame scene → quick SVG/PNG top view (incl. electrical/plumbing/networks) — to self-check
POST /api/v1/cao/pdfSame scene → presentable board: top view, elevations, shaded axonometric, MEP plan, dimensions
POST /api/v1/cao/visite/planShooting plan for the 4K visit: lens (focal length in mm) + camera path. Rendering happens in the editor — "Visite 4K" button
GET /api/v1/cao/visite/objectifsLens catalogue (14–85 mm) with fields of view — free, no key

The scene model + FR→EN glossary

Coordinate system: x = right, y = depth, z = height, all in millimetres. A scene is a JSON object of lists. Field names are in French — here is the glossary:

Where each field renders: electricite, plomberie and reseaux appear everywhere — DXF layers ELEC/PLOMB/PLOMB_RESEAUX, the SVG/PNG preview, the metres counts and the PDF board. ouvertures and toitures affect the /cao/pdf board only.
Recommended workflow:GET /cao/schema → ② compose the scene → ③ POST /cao/verifier (fix critical alerts) → ④ /cao/metres + /cao/render → ⑤ deliver /cao/dxf and/or /cao/pdf; for the video, /cao/visite/plan (lens + camera path) rendered by the editor's "Visite 4K" button.

Example scenes by project type

Copy-and-adapt starting points. All dimensions in millimetres.

Detached house (structure + openings + roof + decoration)

{
  "murs": [
    {"x1":0,"y1":0,"x2":9000,"y2":0,"hauteur":2600,"epaisseur":200},
    {"x1":9000,"y1":0,"x2":9000,"y2":7000,"hauteur":2600,"epaisseur":200},
    {"x1":9000,"y1":7000,"x2":0,"y2":7000,"hauteur":2600,"epaisseur":200},
    {"x1":0,"y1":7000,"x2":0,"y2":0,"hauteur":2600,"epaisseur":200}
  ],
  "ouvertures": [
    {"mur":0,"position":3800,"largeur":1000,"hauteur":2150,"type":"porte"},
    {"mur":2,"position":3500,"largeur":1400,"hauteur":1250,"z":900,"type":"fenetre"}
  ],
  "toitures": [{"type":"deux_pans","hauteur_faitage":1800,"debord":300}],
  "decoration": [{"mur":0,"face":"exterieur","type":"enduit","couleur":"#e9e2d0"}]
}

Multi-storey house (R+2) with a roof on top

Stack as many floors as you like: repeat the walls with the right z (0, 2600, 5200…), add one stair per level, a mezzanine guardrail, and a roof of your choice at the total height.

{
  "murs": [
    {"x1":0,"y1":0,"x2":8000,"y2":0,"z":0},{"x1":8000,"y1":0,"x2":8000,"y2":6000,"z":0},
    {"x1":8000,"y1":6000,"x2":0,"y2":6000,"z":0},{"x1":0,"y1":6000,"x2":0,"y2":0,"z":0},
    {"x1":0,"y1":0,"x2":8000,"y2":0,"z":2600},{"x1":8000,"y1":0,"x2":8000,"y2":6000,"z":2600},
    {"x1":8000,"y1":6000,"x2":0,"y2":6000,"z":2600},{"x1":0,"y1":6000,"x2":0,"y2":0,"z":2600},
    {"x1":0,"y1":0,"x2":8000,"y2":0,"z":5200},{"x1":8000,"y1":0,"x2":8000,"y2":6000,"z":5200},
    {"x1":8000,"y1":6000,"x2":0,"y2":6000,"z":5200},{"x1":0,"y1":6000,"x2":0,"y2":0,"z":5200}
  ],
  "escaliers": [{"x":600,"y":600,"hauteur":2600,"z":0},{"x":600,"y":600,"hauteur":2600,"z":2600}],
  "ascenseurs": [{"x":2200,"y":800,"niveaux":3,"hauteur":2600,"z":0}],
  "garde_corps": [{"x1":600,"y1":2000,"x2":4000,"y2":2000,"hauteur":1000,"z":2600}],
  "toitures": [{"type":"quatre_pans","z":7800,"hauteur_faitage":2200,"debord":400}]
}

Bathroom — technical (plumbing + networks + MEV)

{
  "murs": [
    {"x1":0,"y1":0,"x2":2600,"y2":0},{"x1":2600,"y1":0,"x2":2600,"y2":2200},
    {"x1":2600,"y1":2200,"x2":0,"y2":2200},{"x1":0,"y1":2200,"x2":0,"y2":0}
  ],
  "plomberie": [
    {"type":"douche","mur":1,"position":600},
    {"type":"lavabo","mur":0,"position":1800},
    {"type":"wc","mur":2,"position":500}
  ],
  "electricite": [{"type":"vmc","x":1300,"y":1100},{"type":"luminaire","x":1300,"y":700}],
  "reseaux": [
    {"type":"ef","trace":[{"x":0,"y":300},{"x":600,"y":300},{"x":600,"y":100}]},
    {"type":"ev","trace":[{"x":500,"y":2200},{"x":500,"y":1400},{"x":1800,"y":1400}]}
  ]
}

Video walkthrough

Rendering is done by one engine only, the browser GPU — editor “Visite 4K” button: 3840×2160 cinematic tour (exterior, then interior room-by-room and up the stairs, bare shell or furnished), frame-locked capture so every frame in the file is a real rendered frame. The API directs that camera: POST /api/v1/cao/visite/plan (MCP cao_visite_plan) returns a shooting plan — lens in millimetres (20 mm interior, 35 mm exterior, 50 mm closing shot), speeds, per-room dwell and the full waypoint list in mm. Edit it, resend it, paste it into “Plan de caméra piloté”. Lens catalogue (free): GET /api/v1/cao/visite/objectifs. Still boards: /cao/pdf or /cao/render.

No account? POST /api/v1/cao/visite/studio returns a studio URL to open in any browser — it converts your scene into visitable geometry, replays the plan and downloads the MP4. Token valid 2 h, nothing stored.

Virtual Tour — classic mode, VR headset, AR

The same response also returns url_visite_virtuelle (/cao/visite-xr?t=…, same token): a live, interactive exploration of the model — no video ever gets recorded. Immediate classic mode (mouse/touch, no hardware needed), a VR headset button (Meta Quest, Pico, HTC Vive…) and an AR button (places the model in a real room via surface detection — you walk around it for real). Deliberate design choice: a real 3D scene — the same engine as the video walkthrough — instead of flat 360° panorama photos per room (Matterport-style): real movement, real stereo depth in a headset, no separate panorama-rendering pipeline. Points of interest show the room name, its floor area and ceiling height — the only fields the scene model actually carries (no per-room energy rating or glazing type, which don't exist anywhere in the CAO schema). Honest platform limit: WebXR AR is today widely supported only on Chrome for Android (ARCore) — the button stays disabled, with an explanation, on Safari/iOS.

Taking over a single view — the camera you steer

The computed visit is a full choreography: good, but closed. When one view is wrong — façade cut off, ridge out of frame, you want the next room — rewriting a whole path would be absurd. Steer instead. In the render studio the keyboard drives the camera, and the numeric keypad is a compass rose, so there is nothing to learn: Ctrl+8 forward, Ctrl+2 back, Ctrl+4/6 strafe left/right, Ctrl+7/9/1/3 diagonals, Ctrl+5 zoom in, Ctrl+Shift+5 zoom out, Ctrl+←/→ pan, Ctrl+↑/↓ tilt, Ctrl+PgUp/PgDn altitude, Ctrl+Home back to the starting view, Ctrl+End overall view, Ctrl+Ins/Del next/previous room. Hold Shift for a ×4 step.

Agents get the very same grammarPOST /api/v1/cao/visite/camera (MCP cao_visite_camera) takes a sequence of actions instead of coordinates: {"actions": ["avancer x3", "pivoter_gauche", "monter", "zoom_arriere"]}, and the keyboard shortcuts are accepted verbatim ("ctrl+8"). A view prepared by the agent is therefore reproduced exactly by hand, and vice versa. Post the scene as well: a step that would end inside a partition is refused and explained, never silently applied, and the response carries the camera state after each action. The returned chemin goes straight back to /cao/visite/studio — steer first, render 4K second. Free catalogue: GET /api/v1/cao/visite/commandes.

FAQ

Do I need to install software?

No — the editor runs entirely in the browser (WebGL/Three.js), no dedicated GPU required.

Can an AI agent drive the CAD for any project type?

Yes. The JSON scene model covers construction (house, apartment, extension, commercial), interior renovation (partitions, doors, per-room finishes), MEP lots (electrical, plumbing, networks) and decoration. An agent reads GET /api/v1/cao/schema for exact fields, composes the scene, self-checks with /cao/metres and /cao/render, then delivers the DXF, the PDF board or the video.

Are electrical & plumbing in the DXF?

Yes — on dedicated layers ELEC/PLOMB/PLOMB_RESEAUX (symbols + type labels), and also in the SVG/PNG preview, the metres counts and the PDF board.